LiveNormal: App Redesign Case Study

COMPANY
ROLE
PROJECT TYPE
TIMELINE
LiveNormal (Class Project)
UX Designer
Mobile Application
2 Weeks

At-A-Glance

This redesign of the LiveNormal application was initiated with a focus on enhancing the user experience of this texture picking application. The application promises the ability to create seamless textures from our environment but its design heavily relies on a users proficiency with the 3D modeling and texturing software. As an end-user myself, I wanted a  design that aims to make the interactions more intuitive and streamlined for everyone. To ease the learning curve, and ensure that the users can easily navigate and access the features they need, I conducted some Background research to learn the motivations behind creating this application, generated mockups, and delivered a medium-fidelity prototype. Being on a strict two-week timeline, the prototype leaves a lot of room for improvement.

UX Timeline

Vague Problem Statement

Goals and Motivations for Redesign

App Analysis

Sketch

App Redesign

Final Prototype

John Deere: Farm Management App

A class project with industry partners John Deere to improve farm management for small and novice farm owners.

Macy's Holiday Filter: Tiptoe

Macy’s interactive AR experience showcasing their holiday mascot!

Got an idea?

SEND ME AN OWL!
Or just email me?